Party Games

Pin the Tail on the Donkey: Rules & Variations

The blindfold classic, run properly — poster or drawn-on-paper, how many spins suit which age, tape instead of pins, and the queue order that stops eight children turning into a scrum.

A Yombu team member in a yellow Party Animal teeChanel Hoole5 min read
Illustration of a blindfolded child reaching up to press a paper tail onto a donkey poster pinned to the wall

concentration face optional, blindfold not

  • 4–10

    Ages

  • 3+

    Players

  • Indoors

    Where

  • 10–20 min

    How long

Pin the tail on the donkey barely needs explaining — everyone has played a version of it, even if it's been years since the last one. A poster of a tailless donkey, a paper tail with a loop of tape on the back, a blindfold, and a queue of children taking turns to walk forward and guess. It is cheap, it needs almost no space, and a four-year-old and an eight-year-old can play the same round without either of them being bored.

The whole game lives or dies on three small decisions: how hard you spin a child before they set off, what you stick the poster to the wall with, and how you keep the queue from crowding in behind whoever is currently blindfolded. Get those right and it runs itself for twenty minutes.

How many spins, and how far away

Spin counts should scale down with age, not stay fixed. For three- and four-year-olds, one gentle turn on the spot is plenty — any more and a small child loses their footing rather than their sense of direction, which is not the same game. Five- to seven-year-olds can usually manage two to three spins. From about eight up, three to four spins genuinely disorients them in the way that makes the game funny rather than just difficult. Stand the child roughly two metres from the poster before you spin them, and always spin gently by the shoulders rather than letting them spin themselves — a child-driven spin has no ceiling on speed.

Position the poster at the children's head height, not the adults', and tape it to a clear stretch of wall with nothing breakable on either side. A hallway or a garage door works better than a busy living room wall, because the couple of metres a spun child needs to wander in is more than people expect.

What goes wrong

The single most common mistake is pins. A blindfolded child pressing a sharp pin into a poster at head height, surrounded by other children standing close enough to watch, is a genuinely bad combination — someone's finger ends up in the wrong place at the wrong moment. Roll a loop of tape onto the back of each tail before the game starts, and nobody needs anything sharp at all. It sticks to a poster just as well and peels off just as easily for the next round.

The second failure is the queue. Children who are waiting their turn drift closer and closer to whoever is currently blindfolded, partly to see better and partly because nobody told them where to stand. Mark a line on the floor with tape a couple of metres back and make it a rule before the first turn, not after the second collision. Keep an adult's hand near — not on — the blindfolded child at all times, not to steer them towards the poster, just to catch them if the spin has left them unsteady.

The same queue problem shows up in piñata, which is worth reading if your line-up includes children young enough that turn order matters as much as the game itself.

What you need

  • A donkey poster (shop-bought) or a donkey drawn on a large sheet of paper
  • One paper tail per child, with a loop of tape already rolled on the back
  • A soft blindfold that actually blocks the light, not just a scarf
  • Masking tape or sticky tack to hang the poster — never real pins

How to play pin the tail on the donkey

  1. Tape the donkey poster to a clear stretch of wall at the children's head height, with nothing breakable within a couple of metres either side.
  2. Give each child a paper tail with a loop of tape already rolled onto the back — no pins.
  3. Mark a queue line on the floor a couple of metres back from the poster, and line the children up behind it.
  4. Blindfold the first child, check they genuinely cannot see under the edges, and turn them gently by the shoulders — one spin for under-fives, two to three for five- to seven-year-olds, three to four from eight up.
  5. Point them towards the poster and let them walk forward on their own to stick the tail wherever they judge the donkey to be.
  6. Mark or note where each tail lands, then move to the next child in the queue.
  7. Whoever pins closest to the correct spot — measured once everyone has had a turn — wins.

Variations

Pin the nose on the snowman or reindeer (seasonal swap)

Swap the poster art for whatever fits the party — a snowman missing its nose, a reindeer missing an antler, a pirate missing an eye patch. The mechanics don't change at all; only the picture and the paper piece do, which makes this the easiest theme swap in the whole games library.

Eyes closed instead of blindfolded (ages 3–4)

For children who find a blindfold itself upsetting, let them simply close their eyes and promise not to peek, with an adult standing close enough to check. It is easier to enforce than it sounds at this age, because three- and four-year-olds are usually more interested in the sticking than the guessing.

Team version

Split into two teams and let one member from each side go at a time, alternating turns. Add up how close each team's placements are to the target spot across all rounds — lowest combined distance wins. Good for a bigger party where a single-file queue would take too long.

Frequently asked questions

How far should you spin a child before pin the tail on the donkey?
Scale it to age rather than using a fixed number: one gentle spin for three- and four-year-olds, two to three for five- to seven-year-olds, and three to four from about eight up. Always spin by the shoulders yourself rather than letting a child spin on their own, so you control the speed.
Can you play pin the tail on the donkey without pins?
Yes, and you should — roll a loop of tape onto the back of each paper tail instead. It sticks to a poster just as well, needs nothing sharp anywhere near a blindfolded child, and peels off cleanly if you want to reuse the poster.
What age is pin the tail on the donkey suitable for?
From about three, with the spin count adjusted down for the youngest players — a single gentle turn is enough for a three- or four-year-old. It stays fun up to about ten, because judging distance blind is genuinely tricky at any age.
Do you need a real donkey poster, or can you draw your own?
Either works. A shop-bought poster is one less job on the list; a hand-drawn one on a large sheet of paper costs nothing and lets you match the party's theme. The game plays identically either way.

Perfect for these parties

Themes that build a whole party around this game — with the food, the decor and a printable invite to match.

A Yombu team member in a yellow Party Animal tee

Written by

Chanel Hoole

Party planning editor at Yombu

Chanel writes Yombu's guides to kids party entertainment — the planning playbooks that help busy parents pull off a celebration without the stress. She has spent years tracking what actually makes a children's party land, from the entrance an entertainer makes to the games that keep a room of six-year-olds spellbound.

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